Hey! I'm currently working on a new update for the "Tremors" adventure series on LittleBigPlanet 2!
The update contains tweaks, additions, removals and more.
Here is a full list of updates so far:
Tremors - Part I: The Nightstar Awaits[]
- Extended scenes for a more atmospheric effect
- Modified the model for Slave 001
- Replaced 'Disaster Strikes' music with 'Sleepy Hallows' music at the NASA base
- Put the main image of the Nightstar IV in the NASA Base on hologram instead of being on the back material
- Changed back material that the main image of the Nightstar IV used to be on from Riveted Panels to to Neon Bevel
- Re-wrote all speech in the NASA base
- Made NASA Guy and Martian Shaw look at Rose when she says her line in the NASA Base
- Removed last camera angle whereby the camera paused and looked up at the rocket
- Added black paint splats behind 'TREMORS' logo
- Made the primary Nightstar IV model bigger and removed the cut to the secondary model which was henceforth deemed futile
- Faded in ambient sounds for the Core Switch scene
- Edited ambient lighting in the Core Switch scene
- Added DebonaireToast's voice recording
- Changed the character of Martian Shaw
- Added X_DISARMED_PR0_X's voice recordings
Tremors - Part II: All Aboard![]
- Added a beginning cutscene showing the rocket travelling toward the Nightstar
- Added sound effects inbetween the cutscene and gameplay to give the effect the player is leaving the rocket and boarding the space station
- Modified gameplay whereby the player had to swing across a gap - now the player simply has to jump
- Removed the plasma sound effects from the green liquid oozing from Push the Button! studios, and replaced it with a bubbling sound effect from the The Nightmare Before Christmas level kit.
- Fixed camera angles
- Shortened some of the String that held pieces of sponge that the player had to grab to get across the green liquid oozing from Push the Button! studios
- Added an invisible barrier that emits once the player has met chunky, so the player cannot drag him to a hazard and kill him
- Added a checkpoint which activates when the invisible barrier emits, preventing the player from accessing the area behind the invisible barrier
- Added a 3.5 second cutscene which smoothens the transition when the player is travelling through the transport pipe
- The air vent sequence has now been made one-time only (as it should've been)
- The air vent to the teleporter can now be pulled out sooner
- A lot of text has been cut out, shortened and re-written during the scene when Chunky104 explains to the player what has happened
- Added Chunky104's voice recordings
- Added an extra line at the end of the scene between Chunky104 and the player to smoothen the transition into 'Chilly Business'
- Turned the conversation between Chunky104 and the player into a cutscene, and added a new scene which shows the creation of Slave 001
- Removed the anti-gravity tweaker of the air vent that caused it to float once removed
- Made the material of the air vent smaller so that is easier to pull it out now that there is no anti-gravity tweaker to do the same job
- Fixed the telepad activating before the player stood on top of it
Tremors - Part III: Chilly Business[]
- Made the music activate sooner
- Fixed the 'Robot slave hamster wheel' not falling down when it breaks
- Re-added SP_Sour's cameo in a different manner
- Tweaked the wall-jump section, and made it easier to climb and 'escape' from
- Made the sequence with the robot slave breaking free activate if the player has not completed the level before
- Made a grave emit instead of the robot slave sequence playing if the player has completed the level before
- Gave the partially-open section a more 'cold' feel, by adjusting the lighting
- Gave all of the lethal gass a blue tint to help with the cold feel
- Extended some of the pieces of ice in the circuit section, as (due to the layers being some thin in some parts) the player could electrocute themselves by landing on a thin piece
- Replaced the gas air-vent section with metal crushers, which run on the same logic
- Extended the 'metal crushers' section
- Fixed camera angles
- Added more icicles for aethestics
- Added new gas section with valves
- Modified and added more to the teleporter section
Tremors - Part IV: Experiments![]
- Removed a section of a wall to allow the player to pass through the level easier
- Extended raduis of tag sensor to prevent the player from walking into lionfish-swarm29 during the end sequence
- Added a new gameplay element
- Removed some uncessesary lighting and stickers to ease the thermometer
- Fixed all 'NASA Guy' speech bubbles that were speaking like lionfish-swarm29 so that they have no sound
- Added Vex_Doppel's voice recordings
Tremors - Part V: Down Under[]
- Removed some scenery that prevented the player from smoothly playing through the level
- Added invisble barriers that prevent the player from 'clipping' into the back layer with the consoles, preventing them from running smoothly through the level when it is important
- Replaced the lionfish-swarm29 outfit with the outfits used for parts VI and VII
- Updated Slave 001 Costume
- Modified some of the floor to prevent the player from stopping
- Added mariofan24's voice recordings
- Added Vex_Doppel's voice recordings
Tremors - Part VI: Time Warp (previously 'Time Control')[]
- Added mariofan24's voice recordings
- Added Chunky104's voice recordings
- Added TardisBIll's voice recordings
- Added Vex_Doppel's voice recordings
- Updated Bill's costume
- Removed robo-slave chocolate easter egg
- Added a 3sec cutscene that shows the light gate opening once the player has stepped on the button 3 times.
- TardisBill can now no longer change layers at the end, therefore preventing the player from being able to drag him to his death
- Added new easter egg involving Slave 001
- Tweaked corners of some of the metal in the circuit board section
- Added more scaffolding and support structures
- Added more ambient lighting
- Edited the camera at the (non-grapple hook) grab wheels to track the player at 0% instead of 10%
Tremors - Part VII: The Core[]
- Cut down 'Forever Inside'
- Sped-up 'Forever Inside' from 80bpm to 140bpm
- Added a bonus scene after 'Forever Inside' which includes all current members of T-Games
- Removed 'Push the Button' set to clear up thermo for the bonus scene
- Added mariofan24's voice recordings
- Added Chunky104's voice recordings
- Added TardisBIll's voice recordings
- Added SP_Sour's voice recording
- Updated Slave 001 Costume
- Added Vex_Doppel's voice recordings
- Tweaked Core room material to fit in with the end of 'Time Warp'
- Edited corners of the after-math Core room to make it more realistic
Other Information![]
- DebonaireToast herself will be included in final scene, however she will be voicing 'Rose Midgley' in the opening scene 'The Nightstar Awaits'
- Non-T-Games Member 'Vex_Doppel' is voicing lionfish-swarm29
- A certain Key may or not be involved in an easter egg...